Tournament Report – SCG Classic Columbus 1/6/19

I figured I needed to write something about this event sooner or later and I just haven’t had the time to get anything down about it.

I attended the SCG Columbus Legacy Classic on January 6, 2019, taking Scapewish.

Here is the list I played:

My overall record of the event was 3-5, which is frankly, not great. However, an analysis (and you will see why this event did not turn out great) is helpful in understanding where to move forward with this deck.

One note about this event: I did not have much practice at all prior to this event. Roughly a month before the event I played a local where I went 3-0 but that’s basically about it. I still chose to subject myself to this because I knew Scapewish well enough (and have spent enough time with it) that I could keep expectations low and just have a good time at the event (which I did).

That being said. Some thoughts.

  • Assassin’s Trophy – This card performed much better than I anticipated during the event. It felt pretty much never dead, and it was able to hit multiple targets (Mentor, Jace, etc). I was very happy with it, and lists going forward will continue to utilize two copies of this in the main deck over Abrupt Decay.
  • Abrupt Decay – I ran two in the sideboard because I feel that often times that it is still necessary especially if the format is very Shadow/Delver oriented. I cannot 100% say that Decay should not be in this list. I did not play against a deck where Decay would matter (Delver for instance) but I do think I would not mind trying dropping Decay in the sideboard for something like 2 Lightning Bolt.
  • Huntmaster – This card was great. It did a lot of things and was very good in every game I resolved it in. Forcing my opponents who wanted to be reactive to play around Huntmaster’s trigger was very strong.


With those thoughts on the table, let’s take a look at the event.


Round 1 – Miracles (2-0 WIN)

Game 1 – My opponent spins his wheels a bunch and taps out for an Entreat the Angels. I untap and Therapy him for Force of Will, snagging one. His hand contains a Counterspell and a Brainstorm. There is a chance that he could Brainstorm into another Force of Will, but flashing back the Therapy only potentially gives him two blue mana, and also sets me up for Scapeshift but then I’m snagging Counterspell with the flashback. That being said, to me the line should have been to allow me to attempt to resolve Scapeshift and then Brainstorm at that point to try to hit Force + blue card. My opponent chooses to Brainstorm in response to the flashback Therapy, putting him down to 1 blue mana available. He does not have a second Force of Will (which I name for Therapy), I jam Scapeshift and go through the motions, presenting him a kill.

Sideboarding – This is something that I’ve come around to over time. In the era of Top Miracles, effects such as Slaughter Games + Lost Legacy were long considered bad, because they could just get around it with the power of Top. In current Miracles lists however, Slaughter Games is phenomenal. Getting rid of Jace is putting them on the ropes of being able to find a better kill condition is simply amazing. Bring them in. I also have Tsunami for blue decks, because it is insane.

Game 2 – This game is grindy and insane, we go back and forth through most of the game and I gain life off both Thragtusk and Huntmaster. I resolve a Slaughter Games hitting Entreat (given that I had answers for Jace and Mentor), and we continue to grind. Eventually though, my grind is just far better than his grind and I end the game at 23 life.


Record: 1-0


Round 2 – Lands (0-2 LOSS)

Both games of this matchup are determined by the fact that my opponent has early Marit Lage and I don’t have the appropriate interaction to deal with it. Unfortunate, but this is Legacy. It happens. There might be some more to do to this list to better set it up vs Marit Lage, but Trophy deals with Depths, so maybe long term more copies of Trophy to see them (maybe 3 over 2) might be helpful.


Record: 1-1


Round 3 – 4C Loam (2-0 WIN)

Game 1 – Another grindy game where I start off with Thoughtseize and he gets stuck on a Mox Diamond for many turns. I establish a great board state and continue to slam in the damage. My opponent gets to 6 life and I throw a Scapeshift. My opponent reads Valakut, and then proceeds to throw a Trophy into one of my nonbasics. I grab my other basic from the deck, and he cracks a Knight of the Reliquary to to get a Wasteland to get a Badlands, nullifying the Scapeshift. However, I have a Thragtusk, Regisaur, and two 1/1s and he’s at 6 with an untapped Knight that he just played the turn before. He ded.

Sideboarding – I like interaction in this matchup and I actually boarded out Scapeshift, expecting some form of extraction effect.

Game 2 – Another heavily grindy game, but my board state and creatures are just way better than his. I push through the damage and take the win.


Record: 2-1


This is where the rails of this event fall off. The gory details are that I am destined over Rounds 4-6 I play against ANT (Ad Nauseam Tendrils) THREE times in a row. I lose these matches 0-2 every time, because frankly my level of practice versus Storm is very nil, and while I do have to make my opponent think in one Game 1 (by gaining 5 life off Thragtusk to go to 25 life), it isn’t enough to push past. In one of my game 2s, I am able to Slaughter Games away a Tendrils, with enough backup (two Burning Wish + a Deed) to deal with an Empty. When my opponent storms off with Empty he is able to chain enough discard to get rid of all three and I don’t see another piece of interaction. Such is life.


Record: 2-4


Round 7 – Miracles (2-0 WIN)

Oh hey, let’s run back that Miracles train again, shall we?

Game 1 – I am able to gain a bunch of life off Thragtusk and Huntmaster, while whittling my opponent down to 16 life before I am able to locate a Scapeshift and just end the game. At one point, I pay 8 life from 28 to Sylvan Library to dig deeper through my deck. It works so well.

Same sideboarding as before.

Game 2 – This is probably the grindiest game I play all day. Loads of back and forth, Abrupt Decay’ing an Angel token (a single one), having to contend with two Snapcasters while I have managed to Slaughter Games Jace and Lost Legacy his Force of Wills. He did not have Mentor brought in, so two Trophies on the Snapcasters puts us both in a position where we’re just drawing for a kill or something to do anything with. My opponent’s deck is getting thin and not only that my number of mountains in play has risen considerably to the point where going on a Scapeshift and needing to math properly becomes a thing. Eventually I get to the point where I have double Valakut online, I fetch and go to 1 life and dome him for 6 to put him to 2 and then Scapeshift to sac a single land to get a Mountain into play. Literally insane game.


Round 8 – Oops! All Spells (1-2 LOSS)

My opponent ends up being the infamous Nat Moes of the Serious Vintage podcast, and head of Team Serious in OH. It was great to meet him since I also primarily write Vintage content.

Game 1 – He reanimates Undercity Informer, sacs it, and Therapies me and I concede. No sense in knowing what he’s playing against.

Game 2 – He goes on the same plan, and with the Narcomoeba triggers on the stack I browse through his library and consider that he doesn’t have a Pact of Negation in hand, and Surgical Extraction the Narcomoebas with the triggers on the stack. He concedes.

Game 3 – He makes a Turn 1 Goblin Charbelcher, activates it Turn 2, and I die.


Overall, I enjoyed my time at the event, while having to play against Storm 3x in a row was bad on the matchup lottery I still had a great time and all of my opponents were pleasant to chat with and play against. Furthermore, I made it through this event without a single judge call, so for me that is also a win.

I hope this was informative, and moving forward I definitely am intrigued to continue pushing this archetype. I definitely feel like this version has the most legs out of most of the Nic Fit builds that exists, and it continues to get better with newer sorceries printed for Burning Wish.

With that, I’m out.


Channel Fireball 2K – 8.26.18

Channel Fireball 2K Report: GB Nic Fit

August 26 – it’s been about 2 months since I’ve played competitive Magic and the two decks I have are Turbo Depths and Nic Fit. Based on my chats in the Lands (Depths) Discord, Turbo is not weak but it’s not as well positioned, as best noted by local friend “Solnox”, fewer free wins…. So I decided that I wanted to grind out matches and Green Sun Zenith for random garbage …

First the decklist:

Maindeck (61 card special)

4 Veteran Explorer
2 Tireless Tracker
1 Dryad Arbor
1 Eternal Witness
1 Runic Armasaur
1 Thragtusk
1 Titania, Protector of Argoth
1 Grave Titan

2 Liliana of the Veil
1 Liliana, the Last Hope
1 Garruk Relentless
1 Nissa, Vital Force

4 Cabal Therapy
4 Green Sun’s Zenith
3 Abrupt Decay
2 Hymn to Tourach
2 Thoughtseize
1 Diabolic Edict
1 Diabolic Intent
1 Maelstrom Pulse
1 Toxic Deluge

2 Pernicious Deed

4 Verdant Catacombs
3 Windswept Heath
1 Bloodstained Mire
3 Bayou
4 Forest
4 Swamp
1 Ghost Quarter
1 Phyrexian Tower
2 Wasteland

Sideboard (15)
1 Tarmogoyf
1 Reclamation Sage
2 Liliana’s Defeat
1 Surgical Extraction
1 Toxic Deluge
1 Carpet of Flowers
1 Sylvan Library
2 Choke
4 Leyline of the Void
1 Sandwurm Convergence

Quick chat about card choices:
Runic Armasaur – This was me trying to be cute – this saw play approximately 1 time and got immediately exiled. Will not try again.

Sandwurm Convergence – This was a concession to my fear of playing against SnS. I realize having a singleton silver bullet is not the smartest and in hindsight, I would’ve kept my Golgari Charm that I had here.

Liliana’s Defeat – Based on the uptick in UB Shadow, Grixis decks, etc, I felt this card was very well positioned. It helped me win my R3 and was more versatile than I had anticipated.
R1: Gilbert – Eldrazi

I know Gilbert as a friend, he has like 4 decks so I had a 25% chance of knowing what he was playing. We playtested not too long ago and he was on Grixis so that’s what I put him on. Turns out I was wrong haha

Game 1 – No big plays, he leads with Chalice on one so my turn one play of Veteran Explorer (hoping to Therapy twice Turn 2) is gone. I get an Abrupt Decay off the top and am able to take it out, allowing me to Vet, Therapy, FB-Therapy in Turn 3. He plays Reshaper into TKS, I grab Tracker and Armasaur (he clogs the ground well with his 5 toughness. Eventually, I’m able to clear the ground with a LOTV and Edict. Swing for wins

SB: I only side in Rec Sage as I didn’t think any of the other cards were impactful in this match-up

Game 2 – I remember going T1 Cabal Therapy on the blind naming Reality Smasher but turns out he had 2 TKS instead. Thinking back, TKS probably would’ve been the better name but I know that I don’t have to many ways to deal with a Smasher. I was getting beat down pretty badly until back LOTV edict effects. The only thing else I remember from this game was that I top-decked a Grave Titan to win.

1-0 (2-0)

R2: Alex – Turbo Depths

Another guy I’ve played with a few times at another LGS – really nice guy and I know that he’s been on Turbo for a bit (we chat in the Discord). Off the bat, I know I’m not well positioned unless I draw well.

Game 1 – My opening hand has GQ and Wasteland so I snap keep; hoping I can draw it out into my bigger threats. I mis-read his plays and blow my GQ too early (even though I know they play basics), needle on Wasteland and me not drawing Abrupt Decay and I lose to EoT make a 20/20.

SB: I side in Surgical but other than that left it alone.

Game 2 – I don’t draw any LD and I draw poorly losing to a 20/20

After the match, I talked to him a bit and he told me that he knows I ran edicts so he was worried about that but I told him that I drew no business spells but I guess my bluff game is strong.

1-1 (2-2)

R3: Andrew – BUG Control

Game 1 – This lasted for about 40 minutes. It was a LONG game that featured Bontu’s Last Reckoning and Flash-back Bontu’s Last Reckoning. I win with Nissa Vital Force. There was a lot of back in forth in this match because he drew answers to my threats and I drew answers to his threats. No interesting lines just good ole fashion Magic.

SB: Liliana’s Defeat, Goyf, Choke, Library, and Deluge come in.

Game 2 – My opponent was ahead for quite some time, early Strixes pinged me for 2 a turn until I hit 9 life. I was able to draw into Deed, I blow it for 3 to get rid of the strixes and Leovold that was on the field. Opponent drops a Gurmag of which I know I needed to get rid of, I’m holding a deluge and discard and lands. If I do nothing I die to attacks, so I therapy to take away a ponder (mostly to see if they have countermagic). Then I deluge for 5, opponent draws and does nothing, I draw Last Hope and play, it lands – I begin to tick up. She ticks up and in my mind, I’m thinking man, will I get to ultimate? Opponent also drops a Last Hope so now I’m worried about that too. Turn before I ultimate mine, I draw Liliana’s Defeat, use it on his Last Hope and ultimate next turn. It was fairly exciting.

2-1 (4-2)

R4: Andre – UW Stasis

Game 1 – Opponent gets flooded – I beat down with tracker and Nissa VF

SB: Side out the Vets as I put him on Miracles, in Chokes, Carpet, and Rec Sage

Game 2 – Choke’s a helluva card, combined with Carpet of Flowers, my board state had LoTV, Last Hope, and NIssa at one point.

3-1 (6-2)

R5: ?? – Death and Taxes
I know my opponent from weeklies, we get deck-checked so we just banter a bit. He’s played RUG in the past so that’s what I put him on when we start.

Game 1 – Turn 1 plains, Aether Vial (there goes my presuppositions). I got turn 1 vet. Turn 2 he SFM while Vialing Mom. Turn 2 I Therapy his Bskull (he grabbed with SFM) and I felt good. We play draw go for a while, I deed for 3 to clear his board, he plays brightling but I’m able to edict it while he’s tapped out. Game ends with Titania and her tokens.

Side in Rec Sage, Goyf, Deluge and Library

Game 2 – I felt bad after this match because I basically drew into answers to everything he played. SFM -> Cabal Therapy; Land a threat, I spot removal or sweep it away. Eventually Garruk Relentless and Nissa Vital Force take over.

4-1 (8-2) – this is the best start I’ve had and I’m getting excited – standings go up and I’m 9th due to breakers.

R6: Denny – UW Miracle/Control

Denny is probably one of the most crisp Miracle Players I’ve had to pleasure to watch – this was my first time playing against him.

See R4

Game 1 – The only thing I remember is that I misplay by not using the ultimate on Nissa. My thought process was to be the aggro deck in order to end the game before I get locked out. Plan backfired as Nissa gets CJ the turn after I tick up instead of ultimate.

Game 2 – I get stuck on lands and Jace is a good card.

4-2 (8-4) – Top 8 is out but I can still get top 16 to double my entry.

R7: Brian – Elves

Game 1 – Hoof

Side-In: Deluge

Game 2 – Hoof
4-3 (8-6).

Overall, I felt like I played the best I could – a few misplays but I don’t know that it would’ve altered the results of the match. I think my results with GB Nic Fit are fairly consistent with what we expect – Beat most fair decks, UW Control is a toss-up, and combo feeds on us.